Moderator: Forum Guards
Alex wrote:It's not that I'm not sure if it's protected or not, because complex hacks can hak your keypad. I'm just not sure if the keypad/window properly works for other players.
<location> -newwindow
~DJ~ wrote:"var() globalconfig string ServerName"
var private config string AdminCode;
Alex wrote:A dedicated server should do fine, yeah. And if you want to be 100% sure, post servername + keypad code here, I'll try to give it a shot somewhere tonight (So do keep the server running for a few hours!)
Servername: Lurker's Test Server 2011
Keypad Code: 2011 (just the default code in my LurkerMod.ini)
Testmap: DXMP_SecretArea
Alex wrote:Either you took your server offline, or it's not visible in the list... Could you confirm either one?
Log: Log file open, 05/24/11 19:51:03
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 6.0 (Build: 6002)
Init: Version: 1100
Init: Compiled: Jan 29 2001 16:45:52
Init: Command line: DXMP_SecretArea?Game=DXMTL152b1.MTLDeathMatch?-server?log=server.log
...
Init: Unreal engine initialized
Log: Browse: DXMP_SecretArea?Name=Lurker?Class=DXMTL152b1.MTLNSF?Team=1?Skin=?Face=?Game=DXMTL152b1.MTLDeathMatch?-server?log=server.log
Log: Doing load, not loadgame
Log: Current mission number is -1, next is -1
Log: LoadMap: DXMP_SecretArea?Name=Lurker?Class=DXMTL152b1.MTLNSF?Team=1?Skin=?Face=?Game=DXMTL152b1.MTLDeathMatch?-server?log=server.log
Log: Loading: Package DXMP_SecretArea
Log: Loading: Package area51textures
Log: Loading: Package CoreTexDetail
Log: Loading: Package OceanLab
Log: Loading: Package CoreTexMetal
Log: Loading: Package CoreTexMisc
Log: Loading: Package Rocket
Log: Loading: Package CoreTexGlass
Log: Loading: Package V_Com_Center
Log: Loading: Package LurkerMod
Log: Loading: Package Area51_Music
Log: Loading: Package DXMTL152b1
Log: Game class is 'MTLDeathMatch'
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Init: WinSock: Socket queue 131072 / 131072
Init: WinSock: I am XX-PC (192.168.2.32)
DevNet: TcpNetDriver on port 7790
Log: Server Package: LurkerMod
Log: Spawning: IpDrv.UdpBeacon
Log: Spawning: IpServer.UdpServerQuery
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: IpServer.UdpServerUplink
Log: Bringing Level DXMP_SecretArea.MyLevel up for play (40)...
DXMTL: InitGame: ?Name=Lurker?Class=DXMTL152b1.MTLNSF?Team=1?Skin=?Face=?Game=DXMTL152b1.MTLDeathMatch?-server?log=server.log
DXMTL: Base Mutator: DXMP_SecretArea.CBPMutator0
DXMTL:
DXMTL: Starting anti-cheat mutator...
DXMTL: Allow CenterView: True
DXMTL: Continuous CenterView: False
DXMTL: CenterView Delay: 2.500000
DXMTL:
DXMTL: DeusExLevelInfo Repaired!
ScriptLog: UdpServerQuery: Port 7791 successfully bound.
Log: Resolving master0.gamespy.com...
Log: Resolving master.epicgames.com...
Log: Resolving master.fragaholic.com...
Log: Resolving master.dxmtl.eu...
Log: Loading: Package DeusExConText
Init: Game engine initialized
Log: Startup time: 1.085283 seconds
Log: Resolved master0.gamespy.com (69.10.30.248)
ScriptLog: UdpServerUplink: Master Server is master0.gamespy.com:27900
ScriptLog: UdpServerUplink: Port 7792 successfully bound.
Log: Resolved master.epicgames.com (80.156.86.78)
ScriptLog: UdpServerUplink: Master Server is master.epicgames.com:27900
ScriptLog: UdpServerUplink: Port 7792 successfully bound.
Log: Resolved master.fragaholic.com (69.81.144.250)
ScriptLog: UdpServerUplink: Master Server is master.fragaholic.com:27900
ScriptLog: UdpServerUplink: Port 7792 successfully bound.
Log: Resolved master.dxmtl.eu (62.157.140.133)
ScriptLog: UdpServerUplink: Master Server is master.dxmtl.eu:27900
ScriptLog: UdpServerUplink: Port 7792 successfully bound.
>
Poor wrote:It would show up on your computer. You didn't forward the necessary ports.
Dae wrote:Port forwarding should be done on your router, not Deus Ex installation or computer.
Poor wrote:Here are the ports you need to forward.
http://www.gameconfig.co.uk/ports.aspx?game=deus+ex
The site below will give you a step by step guide for forwarding ports based on your router model. They turned evil though and shove their products in your face but you can still access the free guide for your router by clicking the skip advertisement link and then look for the default guide link.
http://portforward.com/
Also, you will need to configure your antivirus, firewall, and if you have Windows you'll have to give the program the right to communicate. All this is a real bitch to set up. I'd be glad to help if you have AIM though.
Poor wrote:I don't know why you have to do all this to host a game. Maybe security wasn't as tight back then.
Did you try doing 7790, 7791, and 7792 individually?