Music trigger in MP?

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Music trigger in MP?

Postby RedDynasty » Mon Apr 02, 12 4:18 am

I was just wondering if its possible to make a trigger that changes the music in Multiplayer.
Im asking this cause i have another project( besides the unreal one) in mind that would go great with that.
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Postby Dae » Mon Apr 02, 12 11:00 am

There is such trigger but I forgot what it is called.

You could change the music using buttons on various party maps, like UnlimitedParty.
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Postby RedDynasty » Mon Apr 02, 12 2:08 pm

Dae wrote:There is such trigger but I forgot what it is called.

You could change the music using buttons on various party maps, like UnlimitedParty.


No i dont want that.
If it helps ill tell my project.
I want to make a gametype very similar to cagematch, but with a whole new map design ( sorta like a demonish arena)
Instead of matches with normal npcs, i want to make it like really hard bosses.
But regarding the Music trigger, i want it to make it detect a certain boss (like,it detects the boss via the voting menu( thats where players can vote the boss they want), like in cagematch but only with bosses)and then when a match starts, it changes the music to the corresponding boss.
This idea might be impossible ( for me at least), but it would enchance the allready awsome MP experience.
BTW this idea occured to me when i heard this song.
For some reason it just fits perfectly for a boss fight
Attachments
WCHQ_Combat.mp3
Music from The Nameless Mod, when you engage in combat at WorldCorp
(3.36 MiB) Downloaded 650 times
Last edited by RedDynasty on Mon Apr 02, 12 2:59 pm, edited 2 times in total.
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Postby RedDynasty » Tue Apr 03, 12 12:08 am

Ok nvm i might just add a music trigger to cagematch. I allready talk to poor and sent him the music. Forget about the idea XD
Last edited by RedDynasty on Tue Apr 03, 12 4:19 am, edited 1 time in total.
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Postby Kalman11 » Tue Apr 03, 12 4:55 am

It's name is MusicEvent, under Trigger
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Postby RedDynasty » Tue Apr 03, 12 2:25 pm

Yes but does it work on Multiplayer?
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Postby Dae » Tue Apr 03, 12 3:42 pm

That's how the said buttons work.
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Postby RedDynasty » Tue Apr 03, 12 5:34 pm

well can it be attached to button and then the trigger will detect the round of the match and play it?( i can give you guys the part of the code of the pvbcagematch.u that mentions the rounds and we´ll see what we can do)
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Postby Poor » Tue Apr 03, 12 9:27 pm

Don't worry Red, I know how to change the music.
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