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Aidan wrote:I find Detroit's theme quite memorable actually.
James wrote:
I like the music better than DX1's, there's more depth.
GrandpaTerran wrote:THIS MAP HAS BEEN POSTPONED FOR NOW I'LL RE-DEVELOP WHEN I HAVE COMPLETED MY MAPPING TRAINING
Professor Layton wrote:What do you mean with full soundtrack?
Professor Layton wrote:What do you mean with full soundtrack?
What the soundtrack doesn't do well;
Innovate
Repetitive
DXHR has the same base theme, as an example; (menu music, intro music, sarif industries music, exit/enter sarif industries music).
James wrote:Deus Ex had a fully fledged OST which keeps the same synth (stealing Michael McCann's words) theme as the ones heard in game. What I'm saying is that McCann took an approach introducing the theme of transhumanism by using acoustic instruments and made them sound electronic while creating the appropriate mood the first game's soundtrack did.
Mirror's Edge has a good soundtrack.DXHR has the same base theme, as an example; (menu music, intro music, sarif industries music, exit/enter sarif industries music).
>Sarif
Problem solved.
James wrote:Fuck yes, music for Cathedral conversations were the best in the game.
Tantalus wrote:>Repetitive.
>Almost every DX1 song having the main theme melody in there somewhere.
James wrote:http://soundcloud.com/ephemeralis/deus-ex-human-revolutions-main The main theme was in reverse.