Moderator: Forum Guards
if(whatever the check for 2 objects colliding is (Check the player and the latest moved portal)==true)
{
portalvariable.Touch(playervariable);
}
Longc[A]t wrote:I still think Dae is a russian spambot.
~[A]Daedalus~ wrote:There will be a day when my patience goes away and you, along with all who rant with you, will get banned.
ô¿ô¥[GODZ]¥NOCHANC wrote:I can ban any one I want ANY time I want. You have no rights here.
Warning: Other object in slot
Warning: This is: PortalGun DXMP_Area51Bunker.PortalGun1
Warning: Other is: Class Engine.NetPendingLevel
Critical: appError called:
Critical: Assertion failed: LinkedObjects[k]->IsValid() [File:D:\prj\Clean\Core\Src\UnClass.cpp] [Line: 677]
Critical: Windows GetLastError: The operation completed successfully. (0)
Exit: Executing UObject::StaticShutdownAfterError
Critical: UStruct::CleanupDestroyed
Critical: (Class DXMTL152b1.MTLNSF)
Critical: CleanupRefs
Critical: ULevel::CleanupDestroyed
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: XGameEngineExt::Tick
Critical: UpdateWorld
Critical: MainLoop
assert(1 == 1);
Critical: Assertion failed: LinkedObjects[k]->IsValid() [File:D:\prj\Clean\Core\Src\UnClass.cpp] [Line: 677]