by synthetic » Mon Jul 27, 15 3:22 pm
Adds a very personal, intimate dimension to the game by allowing us to see the creators experience their own game almost for the first time due to the passing of so much time. I just wish Smith was there with them and that they'd let Pacotti talk a bit more.
I'm still amazed by the inventory system they created there.. I don't think I've ever seen one as good as that. The note about hotkeys was spot on, I mean, those guys there must've seen a lot of games since Deus Ex, and in comparison the user interface in the 15 years old game is simply insane even by today's standards. It was so good that I even thought about how it'd work in DXMP, precisely because of the hotkeys. Those that played DXMP longer already learned to toggle turrets by keyboard, saving precious seconds.
[TSS][¥]{¥+EoD}{RF}{MoH}[G][NEM][UE][N]{U}[REN][BM][FGS][THC][:¤:]