Moderator: Forum Guards
#exec MESH LODPARAMS MESH=<name> STRENGTH=0
LastEr wrote:Nothing helps, negative lodbias is even worse
Tried everything youve said, will try importing cylinder
What about 3ds2de, can i use it with .max .3ds exported from 3dsmax 5?
portable mp3 player wrote:It's weird though, when I import decos with ms2de it doesn't do deformations... Even a drum set that I imported, that was 1500+ polys. It only deforms when animated...
LastEr wrote:btw what is the difference between v1.112f and v1.112fm? I'm not sure which i've installed
Dae wrote:'m' stands for multiplayer
Is there any step-by-step tutorial for 3ds2de? [not the Tack's one :s]
Is it possible to import models with multiple multiskins with it? Almost every my mesh has at least two, because of small 256x256 limit :\
(DO NOT change the scale, if the model is too big or too small use "drawscale=" in the Default properties section)
I like working on cinema4d or milkshape, can i just export model from one of these and import without opening 3ds?
~DJ~ wrote:cool map :$